![]() Using such a tall and skinny screen allows for high velocity enemies andīullets, making the game very challenging without being too unfair. The WonderSwan was unique in that it was actually designed to be playable in both this mode and in the standard horizontal mode. As you can see, JSRE runs in the odd aspect ratio of 9:14 and is in "tate" mode, in other words holding the system on it's side. ![]() Judgement Silversword -Rebirth Edition- began as a homebrew game made on the official WonderWitch development kit for WonderSwan, which won the 2001 WonderWitch programming contest, resulting in its release. Like many systems past, it still has a cult following and a few particular games are quite sought after, titles like Judgement Silversword -Rebirth Edition- for WonderSwan Color. The WonderSwan was yet another promising game system that ultimately fell flat. The legacy of the Game Boy still lives on today and yet he felt compelled to go off and create a whole new handheld alongside Bandai to go up against the Game Boy, the WonderSwan. Things were difficult for him at Nintendo after the failure of the Virtual Boy. Gunpei Yokoi, creator of many of Nintendo's fantastic products - including the Game Boy - was under-appreciated in his time.
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